New Release! Final Doom Soundtrack: 20th Anniversary Extended Edition

At last! Final Doom Soundtrack: 20th Anniversary Edition has arrived! Enjoy the final conclusion to my dark and brooding journey into the realms of Doom. This release features nine brand new Bonus tracks and enhanced and remastered level tracks in extra long lengths. Happy Listening! -Aubrey

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Interview – Doom 64

In the inaugural episode of Shacknews’ Dev Chat series of conversations with game developers, Doom 64 composer Aubrey Hodges discusses his background in music, his experience with Doom, and more.

ShackNews
Dev Chat 01 – Doom 64 Composer Aubrey Hodges

Here’s a new one hour interview I did concerning the composing for Doom and other projects. Enjoy!

https://www.shacknews.com/article/117030/dev-chat-01-doom-64-composer-aubrey-hodges?fbclid=IwAR1SwgYbI64CLpVEv9HNSQE9ONZR9zkNdXew-56Bt81FpQm3vW9durMQxH8

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New Album! Journey Into The Dark Places: Volume 2

Journey Into The Dark Places: Volume 2 is now available for sale! Come and experience over 2 hours of dark ambient and mysterious soundscapes. Each track is long and works perfectly to set a mood for tabletop gaming sessions no matter what campaign you are running. Or just listen for the immense pleasure and immersion of the tracks themselves.

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It’s Here! Beethoven Quartets – Vol 1


 

This is what we think it would sound like if four fully self aware alien robots performed Beethoven quartets using their internal sound bot chips! My son John joins me for the first time in a collaboration to bring some of the greatest classical music to life in a fresh and exciting style. Beethoven seemed like a fantastic place to start and we chose one of our favorite quartets from Opus 18. Many more will follow as we merge some of the most amazing composers with some of the most unique and fun synth tones. All music has been performed exactly as penned by the classical composers as we wanted to be faithful to the spirit of the original works...

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Coming Soon: Doom 64 Official Soundtrack – 20th Anniversary Extended Edition!

Hey Doom fans! I will be releasing an all new version of the Doom 64 Soundtrack…the Doom 64 20th Anniversary Extended Edition Soundtrack!

This special edition of the Doom 64 Soundtrack will have the following unique features:

  • 8 completely new bonus tracks (one of which has been created using only original in-game sound effects!)
  • New version of the Doom Main Theme
  • New version of the Finale Theme
  • New version of the Stats Screen music

All of these ambient pieces have been crafted with the same techniques and artistry that were used to bring the original to life. I hope to release within the next few weeks.

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Studio Pics

Some of you may enjoy viewing a few photos of where I create the music and sounds for Backflip Studios. I am only showing a small sampling of my instruments as they would quickly fill it up and I prefer to keep most of them in cases.

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Aubrey Hodges – A Brian Moore Guitars Artist

For many years now I have been using a Brian Moore DC/1 Custom Guitar. As of today I am formally representing the brand as an artist. I can’t begin to tell you how amazing they are and how satisfied I am every time I strap the thing on! I owe much of my sound to these instruments and I can recommend their guitars and service/custom work with absolute confidence. Check them out and make sure to tell them I sent you when you treat yourself to one of them.

Custom Models –http://iguitar.com/CustomShop/custom.asp

Standard Models and Service – http://iguitarworkshop.com/

 

Aubrey posing with his Brian Moore custom guitar

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Doom Playstation Arch Vile sounds!

At last, the sounds intended for the Doom Playstation Arch Vile are released for you enjoyment! As you may know, the Arch Vile was cut from the game due to performance and memory restraint issues. However, before that decision was made I had already recorded a first pass set of voiceovers that were ready to get implemented once he was working correctly. Sadly, he was removed from the game and the sounds never did get used. After years of getting questions and requests from fans about these sounds I finally found the time to dig through all my old archives in search of them. I found the original recordings and went ahead and edited them and applied some mild effects based on the approach I used with most of the other monster sounds...

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